Deadline: December 31st, 2017
Payment: 6 cents per word+
THE RAZOR’S EDGE, GUILDS & GLAIVES, and SECOND ROUND: A RETURN TO THE URBAR anthology kickstarter has hit its goal! If you have a story idea that fits one of the anthology themes, write it up, revise it, polish it, and send it in for consideration. I’ve posted the guidelines below.
THE RAZOR’S EDGE, GUILDS & GLAIVES, and SECOND ROUND: A RETURN TO THE URBAR Submission Guidelines
Zombies Need Brains LLC is accepting submissions to its three science fiction and fantasy anthologies THE RAZOR’S EDGE, GUILDS & GLAIVES, and SECOND ROUND: A RETURN TO THE URBAR. Stories must be submitted in electronic form as an attachment with the title of the story as the file name in .doc or .docx format. The header of the email should include the name of the anthology the submission is for along with the title of the submission (for example: WERE-: WereJellyfish Gone Wild!). The content of the email should also include which anthology the manuscript is intended for. Please send multiple manuscripts in separate emails. Manuscripts should be in manuscript format, meaning double-spaced, 12pt font, standard margins on top, bottom and sides, and pages numbered. Please use New Times Roman font. The first page should include the Title of the story, Author’s name, address, and email, and Pseudonym if different from the author’s real name. Italics and bold should be in italics and bold.
Stories for this anthology must be original (no reprints or previously published material), no more than 7,500 words in length, and must satisfy the theme of the anthology.
THE RAZOR’S EDGE is to feature science fiction or fantasy stories that explore the fine line between a rebel and an insurgent. It is a military science fiction and fantasy anthology. We are attempting to fill half of the anthology with science fiction stories, and half with fantasy stories. Stories featuring more interesting settings and twists on the typical themes will receive more attention than those that use standard tropes. In other words, we don’t want to see 100 stories dealing with the general fighting insurgents who joins their cause at the end. If we do, it’s likely that only one, at most, would be selected for the anthology. So be creative, choose something different, and use it in an unusual and unexpected way. We are looking for a range of tones, from humorous all the way up to dark.
GUILDS & GLAIVES is to feature sword & sorcery stories where a guild is featured somewhere in the story. So thieves, assassins, and dark magic, but with a guild or guilds incorporated into the story somehow. Obviously most such stories will be fantasy, but we are interested in science fiction takes on this theme. Stories featuring more interesting takes on the guilds, and twists on how they are integrated into the story, will receive more attention than those with the standard thieves guild or assassins guild. So be creative and use your guild in an unusual and unexpected way. We are looking for a range of tones, from humorous all the way up to dark.
SECOND ROUND: A RETURN TO THE URBAR is to feature stories where the time-traveling Urbar, first used in the anthology AFTER HOURS: TALES FROM THE URBAR, is a central part of the plot. The story may start in the bar, end in the bar, or be in the bar somewhere in the middle, but at some point a significant plot point must involve the Urbar. Stories featuring more interesting historical settings for the bar, and twists on how the bar is integrated into the story, will receive more attention than those with more standard uses of the bar, or where the bar is only incidental to the rest of the story. So be creative and use bar in an unusual and unexpected way, preferably in an unusual or unexpected era of history. In particular, you cannot use the same time period used in the anthology AFTER HOURS or that will be used by an anchor author of the current anthology (see the end of the post for time periods that are off limits). We are looking for a range of tones, from humorous all the way up to dark.
The deadline for submissions is December 31st, 2017. Decisions on stories should be completed by the end of February 2018. Please send submissions to [email protected] You will receive a receipt email within a few days of receiving the submission and having it filed for consideration. Notices about decisions on the stories will be sent out no later than the end of March 2018.
If your story is selected for use in the anthology, you should expect a revision letter by the end of April 2018. Revisions and the final draft of the story will be expected no later than the end of May 2018. These dates may change due to the editors’ work schedules. Zombies Need Brains LLC is seeking non-exclusive world anthology rights (including electronic rights) in all languages for the duration of one year after publication/release of the anthology. Your story cannot appear elsewhere during that year. Pay rate will be an advance of a minimum of 6 cents per word for the short stories. For each additional $10,000 raised above the Kickstarter minimum of $20,000, we will increase this advance pay rate by 1 cent per word. The anthology will be published as an ebook and an exclusive mass market paperback edition, distributed to the Kickstarter backers. The book would be available after that to the general public in ebook and trade paperback formats. Advances would be immediately earned out by the success of the Kickstarter. Royalties on additional sales beyond the Kickstarter will be 25% of ebook cover price and 10% of trade paperback cover price, both split evenly (not by word count) between the authors in the anthology and the editors of the anthology.
Questions regarding these submission guidelines should be sent to [email protected] Thank you.
The following time periods were used in the AFTER HOURS anthology and are off limits for SECOND ROUND’s open call:
“An Alewife In Kish” by Benjamin Tate – Ancient Sumeria, circa 2000 BC
“Why the Vikings Had No Bars” by SC Butler – Viking Daneland, circa 9th century AD (reign of King Harald Fairhair)
“The Emperor’s New God” by Jennifer Dunne – Bar is in Venice, Italy, 1001 AD, story covers 1001-1002 AD
“The Tale That Wagged the Dog” by Barbara Ashford – Scotland, 14th century
“Sake and Other Spirits” by Maria V. Snyder – Feudal Japan, a fishing village near Lake Biwa in Shiga Prefecture. 15th-16th century.
“The Fortune-Teller Makes Her Will” by Kari Sperring – Paris, 1675-1680 (affaire des poisons time period)
“The Tavern Fire” by DB Jackson – Boston, Mass 1760
“Last Call” by Patricia Bray – Time period spans Georgian/Regency England and Europe, the Ur-Bar is in Switzerland, in 1816
“The Alchemy of Alcohol” by Seanan McGuire — San Francisco, CA, 1899
“The Grand Tour” by Juliet E McKenna – Austria, 1910
“Paris 24” by Laura Anne Gilman – Paris, France 1924 (Olympics)
“Steady Hands and a Heart of Oak” by Ian Tregillis – London, England, 1940 (Blitz)
“Forbidden” by Avery Shade – New York City, late 1980s
“Where We Are Is Hell” by Jackie Kessler – Present day(ish), location not specified but somewhere U.S., possibly near NYC
“Izdu-Bar” by Anton Strout- Near future, post-zombie apocalypse, somewhere near Albany, NY
The following time periods have been claimed by the anchor authors of SECOND ROUND and are off limits for the open call:
Jacey Bedford (June 30th, 1916, France, Battle of Somme, WWI)
Gini Koch (Old West)
Juliet E. McKenna (Mars, near future)
C.E. Murphy (undetermined)
Kristine Smith (Present day-ish, New York City)
Kari Sperring (Wales, 1400-1415)
Jean Marie Ward (1420s Nanjing, China)
Via: Zombies Need Brains LLC.
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